Attributes

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Character menu's Attributes tab

Character's Attributes are located on the 4th tab when you open your character overview. Press 'P' to open the character windows with attributes on the left directly.

There are 5 Attributes which determine how a character plays:

Attributes&StatCap.png

The Breakdown[edit | edit source]

StatCap.png

The Stat Cap for all attributes together is 150. The minimum value of each attribute is 10 and as it can be raised by a maximum of 100 the maximum value an attribute can reach is accordingly 110.

Different races have different starter attribute values upon creation but they can be lowered later to 10 if needed.

Races
Gottlung Slavard Khoor
Strength 12 - 27 15 - 30 10 - 25
Agility 12 - 27 10 - 25 15 - 30
Constitution 12 - 27 15 - 30 10 - 25
Willpower 12 - 27 10 - 25 15 - 30
Intellect 12 - 27 10 - 25 10 - 25

Gaining Attributes[edit | edit source]

PrimarySecondary.png

Each skill has a primary and a secondary attribute. Both attributes raise the effective skill and get raised by performing actions from that skill.

MMO:[edit | edit source]

Almost any performed action from a skill will raise the primary and secondary attributes as long as they are not locked.

Your Own:[edit | edit source]

Your attributes will only raise if you're gaining skill points in that skill. Once a skill reaches 100 or has been set to lock, attributes wont raise anymore.

The attributes and their effects[edit | edit source]

StrengthStrenght Icon.png[edit | edit source]

Strength does not increase attack damage. Each individual point of Strength increase efficiency with heavier equipment by by five points.

Strength slightly lowers the needed amount of stamina per hit. And it determines how heavy a weapon can be that a character can use properly:

  • One needs 10x the weight of a melee weapon in strength value.
  • The strength needed for a ranged weapon varies (check the tooltip of the weapon).
  • You will consume most of your stamina per hit and hit very slowly if you have not enough strength.

Increase in strength raises the weight of tools, weapons and shields that can be equipped before you become slower. MMO only: You will need significantly more stamina per hit if you are carrying too much weight.

Skills using Strength in
YO: Primary YO: Secondary MMO: Primary MMO: Secondary

Updated to match the YO-version 1.4.4.4

Not updated to match the MMO-version 0.2.0 or later!

AgilityAgility-Icon.png[edit | edit source]

  • Agility is needed to use ranged weapons like bows and crossbows properly, the needed agility is shown in the tooltips of the weapons.
  • Agility raises your overall movement speed.
  • Agility slightly raises the accuracy of a bow.
  • YO only: Agility reduces the cooldown of sprinting in combat stance.
Skills using Agility as
YO: Primary YO: Secondary MMO: Primary MMO: Secondary

Updated to match the YO-version 1.4.4.4

ConstitutionConstitution-Icon.png[edit | edit source]

  • Constitution raises your soft HP and your hard HP by 1 point per point constition above 10.
  • Constitution raises the weight of clothing and armor that can be equipped before you get slower.
    • MMO only: You will need significantly more stamina per hit if you are carrying too much weight.
Skills using Constitution as
YO: Primary YO: Secondary MMO: Primary MMO: Secondary

Updated to match the YO-version 1.4.4.4

Not updated to match the MMO-version 0.2.0 or later!

IntellectIntellect-Icon.png[edit | edit source]

  • Intellect raises your skill cap by 2 points per point intellect above 10.
  • Intellect slightly raises the adjusting accuracy while using a trebuchet.
Skills using Intellect as
YO: Primary YO: Secondary MMO: Primary MMO: Secondary

Updated to match the YO-version 1.4.4.4

Not updated to match the MMO-version 0.2.0 or later!

WillpowerWillpower-Icon.png[edit | edit source]

  • Willpower raises your soft stamina and your hard stamina by 1 point per point willpower above 10.
  • Willpower raises your inventory by 2 points per point willpower. It's 4 points per point considering encumbrance.
    • You are always able to carry the double amount of your inventory capacity, that means a character with 110 willpower has an inventory capacity of 320 and can carry a total weight of 640 stones.
    • You actually gain the inventory capacity at the X.25 and X.75 marks.
Skills using Willpower as
YO: Primary YO: Secondary MMO: Primary MMO: Secondary

Updated to match the YO-version 1.4.4.4

Not updated to match the MMO-version 0.2.0 or later!

Overall Breakdown[edit | edit source]

Not updated to match the MMO-version 0.2.0 or later!

Starts at 8:50