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Type Inventory objects
Weight 80 Stones
max Speed
Tamable No
Length 7
ID 1700

Slaves are acquired from slave camps or by taking unconscious players prisoner. Slaves improve production at outposts.

Acquiring[edit | edit source]

Slaves can be obtained by building, and controlling, the slave camp outpost.

Enslaving[edit | edit source]

Slaves can also be obtained by enslaving knocked out players characters.

The player will die like normal and continue playing once they respawn, but the player character doing the enslaving will receive a slave item with stats that match that of the enslaved player.

The the enslaved player character gets a temporary "Slave" title that last for two real-world days.

Life span[edit | edit source]

Slaves can live in an outpost for up to 10 days. After that, they die and disappear from the outpost.

Every slave has its own durability. With each production cycle, slaves in an outpost lose 5 durability. If the durability of the slave is below zero, they will die and will be removed from the outpost (the bonus from them is still taken into account for the past cycle).

Slaves do not age when kept in an inventory or container.

Gallery[edit | edit source]