Difference between revisions of "Judgment hour (YO)"

From Life is Feudal Wiki
Jump to: navigation, search
(...)
 
m (Inwiki)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
 
= ''Life is Feudal: Your Own'' Version =
 
= ''Life is Feudal: Your Own'' Version =
<div class="mw-collapsible mw-collapsed" data-expandtext="Open" data-collapsetext="Close">
 
 
In the ''Life is Feudal: Your Own'' version, judgment hour works very differently. Expand this section for more information.
 
In the ''Life is Feudal: Your Own'' version, judgment hour works very differently. Expand this section for more information.
<div class="mw-collapsible-content">
 
   
 
Judgment hour - is a particular time set on the server, where a player’s activities will not affect their alignments and abilities (Like looting other players graves). Permissions work according to JH ability setup.
 
Judgment hour - is a particular time set on the server, where a player’s activities will not affect their alignments and abilities (Like looting other players graves). Permissions work according to JH ability setup.
Line 33: Line 31:
 
 
 
For permissions for abilities during Judgement Hour, you can look in [[JH&Claim Permissions]]
 
For permissions for abilities during Judgement Hour, you can look in [[JH&Claim Permissions]]
</div></div>
 
   
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
  +
  +
[[de:Stunde_der_Abrechnung#Life_is_Feudal:_Your_Own]]

Latest revision as of 15:58, 29 March 2019

Life is Feudal: Your Own Version[edit | edit source]

In the Life is Feudal: Your Own version, judgment hour works very differently. Expand this section for more information.

Judgment hour - is a particular time set on the server, where a player’s activities will not affect their alignments and abilities (Like looting other players graves). Permissions work according to JH ability setup.

Destroying Buildings[edit | edit source]

During judgment hour players can damage and destroy any object/building inside other player's claim including Monuments. To damage these objects players can either use Naphtha pot or Trebuchet.

Blood Sacrifice[edit | edit source]

You can add support points to your Monument - killing members of other guilds. Amount of points your monument got depends on Authority level of your victim and server HeadPrice. Same amount of points will loose Monument of victim's guild. Default server headPrice = 100, and it can be changed in cm_config.cs using line:

$cm_config::JudgementHour::headPrice = 100;

JH settings[edit | edit source]

To set the time of JH on your server, you can use interface of server creating for private servers or direct setup through the ‘world.xml’ file.

<judgementHour>
  <startTime>21:00</startTime> 
  <weekSchedule> 
    <monday>0</monday> 
    <tuesday>0</tuesday>
    <wednesday>0</wednesday>
    <thursday>0</thursday>
    <friday>1</friday> 
    <saturday>1</saturday>
    <sunday>1</sunday>
  </weekSchedule>
  <duration>60</duration> 
</judgementHour>

For permissions for abilities during Judgement Hour, you can look in JH&Claim Permissions