Schedule[edit | edit source]
The time and days of judgment hour depends on the server world's rule set.
|Server||Region||Rule Set||Duration||Start Time||Days of the Week|
|Avalon||EU||PvP||2 hours||18:00 UTC / 19:00 CET||Wednesday, Friday, Saturday, Sunday|
|Skjultland||EU||Standard||1 hour||18:00 UTC / 19:00 CET||Saturday|
|Buyan||NA||Standard||1 hour|| 2:00am UTC
8:00pm EDT / 5:00pm PDT
| UTC: Saturday, Sunday, Monday|
EDT/PDT: Friday, Saturday, Sunday
|Telmun||NA||Standard||1 hour|| 2:00am UTC
8:00pm EDT / 5:00pm PDT
| UTC: Sunday|
|Iryi||CIS||Standard||1 hours||17:00 UTC / 18:00 CET||Friday, Saturday|
Vulnerability[edit | edit source]
Personal claims that are on your guild's realm claim are still safe, adding another layer of protections to your assets.
Guilds at war with your guild can mount your horses even if they have an ownership timer.
Influence zone[edit | edit source]
All Private monuments and Tier 1 Monuments belonging to guilds you at war with are vulnerable if they are inside your guild's influence zone. This is meant as a defensive measure against private claims and guild claims placed right next to an established guild's claim, it is not meant for agressive actions.
The vulnerable claims (private, realm and town claims) can be looted and buildings damaged. A Tier 1 guild monument can also be destroyed using siege weapons.
Destroying Claims[edit | edit source]
IMPORTANT INFORMATION: You can destroy t1 town claims! If a t1 claim is within the influence of another higher tier claim, it can be attacked by the higher tier claim. Use instanced battle totems to shrink claims to t1, then build a monument close to their claim and build it up. Eventually, you can destroy their claim this way. This is currently, 6/5/2018, the only way to destroy a monument.
Life is Feudal: Your Own Version[edit | edit source]
In the Life is Feudal: Your Own version, judgment hour works very differently. Expand this section for more information.
Judgment hour - is a particular time set on the server, where a player’s activities will not affect their alignments and abilities (Like looting other players graves). Permissions work according to JH ability setup.
Destroying Buildings[edit | edit source]
Blood Sacrifice[edit | edit source]
You can add support points to your Monument - killing members of other guilds. Amount of points your monument got depends on Authority level of your victim and server HeadPrice. Same amount of points will loose Monument of victim's guild. Default server headPrice = 100, and it can be changed in cm_config.cs using line:
$cm_config::JudgementHour::headPrice = 100;
JH settings[edit | edit source]
To set the time of JH on your server, you can use interface of server creating for private servers or direct setup through the ‘world.xml’ file.
<judgementHour> <startTime>21:00</startTime> <weekSchedule> <monday>0</monday> <tuesday>0</tuesday> <wednesday>0</wednesday> <thursday>0</thursday> <friday>1</friday> <saturday>1</saturday> <sunday>1</sunday> </weekSchedule> <duration>60</duration> </judgementHour>
For permissions for abilities during Judgement Hour, you can look in JH&Claim Permissions