Life is Feudal: Your Own allows players to run their own miniservers with modified game parameters, the ability to spawn items, finish structures or to destroy structures. Administrators can also fly camera to any position in game, spawn on camera's position and kick or ban players.
Game Master Mode has been added into LiF:YO in patch 0.2.0.0 (released 27/09/2014).
A player made list of GM commands and helpful info for admins is on the LiF forum.
Commands[ | ]
Command | Description | Example | |
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/GM password | Turn GM Mode on and off | /gm mysecretpassword | |
/SETMYSKILL | skill ID/skill Name Amount add a value to a certain skill, amount = 0...100 for($i=1;$i<66;$i++) cmChatCommand("", "/setmyskill "@$i @" 100"); |
/setmyskill 32 10 /setmyskill "scale armors" 60 /setmyskill prospecting 20 | |
/SETMYSTAT | statID Value set stat value id = 0...4 value = 0...110 0 = Strength, 1 = Agility, 2 = Willpower, 3 = Intellect, 4 = Constitution |
/setmystat 2 60 /setmystat 0 72 | |
/WEATHER | Fair/Cloudy/Shower/Snowy set this server weather. sending to all clients on it. |
/WEATHER FAIR /WEATHER Shower | |
/ADD | itemid/itemname amount [quality] [durability] add a certain item to your inventory Item list /add itemid:R quantity quality R=12 Sleeper Forge R=13 Sleeper Tong R=14 Sleeper Hammer |
/add 427 10 50 (adds 10 hides of 50 quality) /add falchion 1 80 5000 (adds 1 Falchion of 80 quality and 50 durability) /add "hardwood board" 100 10 (adds 100 boards of 10 quality) /add 326:12 10 100 (10 Sleeper Forge boards, quality 100.) | |
/ANIMAL | breedingName [quality] spawn selected animal. |
Breeding names: AurochsBullData, AurochsCowData, BoarData, SowData, WolfData, MuttonData MooseData, HindData, HareData, GrouseData, DeerMaleData, BearData, WildhorseData | |
F8 | switch into camera mode Shift + 1,2,3,4,5,6,7 - change camera speed Shift + 8,9,0 - change camera movements and rotation dampening E and Q - Move camera up and down |
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F7 | spawn as a player on camera position | ||
/COMPLETE | (or "b" on keyboard) complete selected unfinished building or object |
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/DELOBJ | (or "n" on keyboard) delete selected building or object |
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/addreagents (quantity) (quality) | adds all possible reagents for alchemy for example : /addreagents 1 100 | ||
/ALIGNMENT | -1000..1000 set alignment of your character |
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/GROWCROPS | grow crops on a current part of terrain as if one in game day had passed. You will need to call that command 4 times in order to see crops changes |
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/REMOVEEFFECTS | remove all active effects | ||
/CRIMINAL | time in secs set criminal flag on yourself |
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/SUICIDE | kill yourself | ||
/WC FINISH | et finish timer for working container (drying frame for example) | ||
/CLAIM UP | cursor selected claim monument will be upgraded | ||
/CLAIM DOWN | cursor selected claim monument will be downgraded | ||
/JHFORCEON | force judgment hour to start, will last its usual duration | ||
/JHFORCEOFF | force judgment hour to end, will skip today's scheduled judgment hour if this was called during it | ||
/HEALSELF | fully restore hard and soft HP for yourself | ||
/DECREASEHPDMG 0 | decrease all incoming damage to HP off (Kinda like a GOD Mode.) | ||
/DECREASEHPDMG 1 | decrease all incoming damage to HP on (Kinda like a GOD Mode.) | ||
/ADDWEAPONS | add all weapons to inventory (quality = 40) | ||
/ADDTOOLS | add all tools to inventory (quality = 40) | ||
/ADDARMOR | add all armor items to inventory (quality = 40) | ||
/ADDRESOURCES | add all craft resources to inventory (quality = 40) | ||
/TPTOPLAYER (PlayerName) | teleport directly above the player with the given first name | ||
/TPPLAYER | teleport player to your location | ||
/SETPLAYERSKILL | name skillID/skillName +-Amount add or subtract skill value of the player with the given name, Amount = -100...100 |
/SETPLAYERSKILL Eorl 10 100 | |
/INVUL | grants invulnerability to a GM | ||
/JT GM | allows a GM to jump on certain parts of any terrain | ||
morning(); noon(); midnight(); | Sets time of day. | ||
/adminland create geoId1 geoId2 | Where geoId1 and geoId2 are two corners of the claim.
To learn the geoId, you need to use this command in the console: $TerrainSelection::debug_drawCellInfo = 1; (u get a green box on the bottem of your screen with numbers) |
/adminland create 116629449 116631500 | |
/adminland delete | And in order to remove a particular claim, you must stand on it and use this command in the console. | ||
/addobj | Creating objects and NPC | /addobj 1199 |
Skill[ | ]
Crafting[ | ]
Artisan 1 |
Mining 2 |
Smelting 3 |
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Forestry 6 |
Building Maintain 7 |
Carpentry 8 |
Bowcraft 9 |
Warfare Engineering 10 |
Nature's Lore 11 |
Herbalism 12 |
Brewing 13 |
Healing 14 |
Alchemy 15 |
Digging 16 |
Materials preparation 17 |
Construction 18 |
Masonry 19 |
Architecture 20 |
Farming 21 |
Animal Lore 22 |
Procuration 23 |
Cooking 24 |
Tailoring 25 |
War horse handling 26 |
Precious Prospecting 31 |
Advanced Farming 32 |
Hunting 51 |
Jewelry 52 |
Combat[ | ]
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Militia 33 |
Spearman 34 |
Guard 35 |
Footman 36 |
Swordsman 38 |
Huscarl 40 |
Assaulter 43 |
Vanguard 44 |
Berserker 45 |
Slinger 47 |
Archer 48 |
Ranger 49 |
Independent | |||
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Unit and formation 56 |
Equipment maintain 57 |
Battle Survival 58 |
Demolition 59 |
Minor[ | ]
Arts 53 |
Piety 54 |
Mentoring 55 |
Movement 61 |
General actions 62 |
Horseback riding 63 |
Swimming 64 |
Authority 65 |
Stats[ | ]
Stat | ID |
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