|All||Maximum quality of produced weapons|
|0||Can smelt lumps and bars from iron and copper ore. Can forge nails.|
|30||Can smelt ingots from iron and copper. Can forge metal tools and parts.|
|60||Can smelt steel. Can smelt bars and ingots from gold and silver nuggets. Can forge advanced tools and parts from metal.|
|90||Can melt down (recycle) metal tools, metal parts, weapons and armor. Can smelt Vostascus steel.|
|100||Permanent +10 bonus to luck during the use of Forging abilities. Luck affects the probability of reducing the duration of Forging abilities by 20%. Waste less materials during the recycling of metal items.|
|Skill ID 4|
Forging is the one tier 2 crafting skill in the Kilning branch. It allows to create metal tools and parts from processed materials. Also it is possible to smelt lumps, bars and ingots from ores. Level 30 of Kilning is required to learn this skill. To increase Forging past level 30, Kilning skill must be at level 60.
Requirements[edit | edit source]
Here is a list of items, tools, and devices that a character needs to have in order to use the skill's abilities
Items[edit | edit source]
Forge Tools[edit | edit source]
- Primitive hammer - used to craft the Blacksmith's hammer
- Blacksmith's hammer - primary equipment used to forge metal tools, weapons, and armors
Devices[edit | edit source]
- Forge and anvil/Blacksmith's shop - devices required in order to forge metal tools, weapons, and armors
Procedure[edit | edit source]
You need a smelting tool equipped, such as a Primitive crucible and stick.
- Place either Billets or Charcoal into a Furnace and light it.
- For metal tools/weapons, after the furnace is lit, right-click the forge and go to Forge - Metal Tools/Weapons.
- Add ore (lumps, bars or ingots) to the furnace.
- Use the bellows to increase the temperature to 1,000 for gold, silver, and copper, 1,500 for iron or steel, and 2,000 for Vostaskus.
- Maintain the temperature using Billets or Charcoal as the ore or metal begins to melt. The temperature will drop exactly 3 minutes into the process requiring the use of bellows.
- Once the source items had heated fully, smelt them into the desired item.
Recipes[edit | edit source]
The skill gives the character the ability to forge metal tools and metal parts. A character can only forge items if equipped with a Blacksmith's hammer/Primitive hammer and using a forging device (such as Forge and anvil or Blacksmith's Shop), that is on which is fueled by charcoal or Hardwood billets.
Level 0[edit | edit source]
|Image||Name||Type||Materials Required||Crafting Skill Required|
|Nails||Metallic manufactured products||10x Common lumps||Forging||0|
|Anvil||Metallic manufactured product||1x Clay anvil form
8x Common ingots
|Iron Bar||Common bars||4x Iron ore||Forging||0|
|Copper bar||Common bar||4x Copper ore||Forging||0|
|Lump of Iron||Common lumps||1x Iron ore||Forging||0|
|Lump of copper||Common lump||1x Copper ore||Forging||0|
Level 30[edit | edit source]
Level 60[edit | edit source]
Level 90[edit | edit source]
|Image||Name||Type||Materials Required||Crafting Skill Required|
|Case-hardened Vostaskus Ingot||Case-hardened ingots||1x Vostaskus ingot
|Toughened Vostaskus Ingot||Toughened ingots||1x Vostaskus ingot
|Toughened Vostaskus Bar||Toughened bars||1x Vostaskus bar
|Case-hardened Vostaskus Bar||Case-hardened bars||1x Vostaskus bar
|Irregular Alloy||Bars||2x Steel bar
2x Copper bar
2x Lump of silver
1x Lump of gold
|Lump of Vostaskus Steel||Common lumps||1x Vostaskus bar||Forging||90|
|Vostaskus Bar||Common bars||30x Irregular alloy||Forging||90|
|Vostaskus Ingot||Common ingots||40x Lump of vostaskus steel||Forging||90|
Item Quality[edit | edit source]
Quality Caps[edit | edit source]
There are three possible limiters to the quality of an item produced with the Forging skill: skill level, material used, and a non-linear recipe function, which the next section is dedicated to.
The first limiter is Skill. You can never craft a Forging item with a quality higher than your Forging Skill Level.
The second limiter is on the type of material used. Crafting an item out of Iron or Steel will produce an item with a quality lower than predicted by the recipe. Items made with Iron will be at 60% of the predicted quality and Steel at 80%. Consequently, this means that Iron and Steel has upper quality limits of 60 and 80 respectively. Items made from Copper and Vostaskus Steel don't have a quality multiplier.
Non-linear Quality Function[edit | edit source]
Unlike most crafted items, the final quality for an item crafted with the Forging skill doesn't necessarily result in the quality as predicted by the recipe. There is a noticeable exponential function or modifier to the quality of produced items.
Items that have a predicted recipe quality between 5 and 64 turnout to have a lower quality and items with a predicted quality of 66 and higher turnout with a higher quality.
The estimated equation for determining the final quality is as follows.
nl_quality = 3 + ( predicted_recipe_quality ^ 1.35 ) / 4.5
Eg, an item predicted to have a quality of 40 from the recipe, would turnout to have a quality of 35.
Keep in mind, this is just an estimate equation derived from experimentation and not an equation found in the game files.
Complete Formula[edit | edit source]
Combining this with the Quality Caps mentioned above, the following, and more holistic, equation can be used to determine an item quality.
nl_quality = 3 + ( predicted_recipe_quality ^ 1.35 ) / 4.5 real_quality_result = floor( min( skill_level, ( min( nl_quality * shop_bonus, 100) * material_modifier )))
These observations also apply to crafting armor components in the Armorsmithing skill.
Video guides & Training Tips[edit | edit source]
Have a piece of advice for effective training? Edit this section and place it here!
- Smelting Lump of iron and creating nails is the fastest way to level Forging. Nails may be recycled in multiples of 10 to return material. Alternatively, one may craft Throwing Knifes, as they are more effective in cost.
References[edit | edit source]
|MMO: Crafting skills|
|Artisan||→ Construction||→ Masonry||→ Architecture|
|Mining||→ Materials Processing||→ Precious Prospecting||→ Jewelry|
|Forestry||→ Carpentry||→ Bowcraft||→ Warfare Engineering|
|Kilning||→ Forging||→ Weaponsmithing||→ Armorsmithing|
|Household||→ Farming||→ Cooking||→ Tailoring|
|Gathering||→ Herbalism||→ Healing||→ Alchemy|
|Hunting||→ Procuration||→ Animal Lore||→ Warhorse Training|