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Life is Feudal Wiki
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==== Q/A 111-120 ==== 111. Will there be one and a half arms? (1H/2H weapon, i mean bastard and other), that we could take it in one hand, and in two hands. ::111) Ye, we plan to make those. 112. Will be FF on ? (friendly fire) ::112) Yes. FF 100% on always. 113. Will be groups or not ?(i mean like in other MMO or it be like in Mortal Online) ::113) I think we gonna have Darkfall groups - so you can see their bars, have same chat room and see them at a distance, but nothing more. 114. I can see HP,stama and etc my enemy or not ? What i will see, when i targeting my enemy in crosshair ? ::114) Only hard and softHP, but that might change futher in development. 113. Will be siege machines? (catapults, ballistas, and other) ::113) Yes, but not sure if we gonna have them at release. 114. (i know u said u can't talk about WHO ur letting in) id like to know in numbers of how many u will let in at a time (exe 1-20 or so) ::114) Can't understand that question well enough. I don't know yet, about our beta policies. 115. will beta be like Mortal and 99.99% of other betas and we just get on and play (after providing a code or some means) or will it be like Xsyon (aka the WORST beta style possible) and be paid beta? ::115) Same answer: we will see later in development. Anyway, i don't like paid beta idea at all and will do my best to avoid that. 116. i know u said no npcs.... but id really love to see taming implemented... taming was my fave part of mortal till they nerfed it so bad that anyone who uses it is a tard <.< (used to have me and 5 friends go into keeps with minotores as pets... took 20-30 people to beat us :D ::116) NPC<>mobs. We will have NPCs in starter city, i hope we will have player vendor NPCs, and we will have wild animals mobs, most of those will be tamable and will be converted in domestic animals after tame (like aurochs -> cow) 117. any word about thieves? will thievery be in game? in what form? snooping, pilfering people, open their locked houses with lockpicks and rob them...? ::117) Have not decided yet about stealing. 118. How do you plan to balance PVP between different classes. I mean (archers versus melee, etc.)?<br /> 120) Bobik, what is your personal vision on the archer vs melee (and mouted archer vs foot melee)? ::118, 120) Shields>archers in most cases, Archers can't kite some lightly armored troops, archers can't avoid mounted units much. On other hand, archers can kite other troops, can hide in hard places for cavalry and so on. 119. How will balance the different types of weapons and armor? I would not want that to be LIF was a similar situation as in Mortal Online, which currently are OP horse archers and foot with a halberd. ::119) You will see.
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