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Life is Feudal Wiki
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== Trading == The main part of LiF's economy is the trade between players. Every (or almost every) item, object or building in the game can be created or gathered by players and since every character will have access only to limited number of skills, players will have to trade for resources and products they can't obtain by themselves. === Barter === Direct player to player trade can be performed by personal Barter. It is possible to barter between characters in person, but never with amounts bigger than they can hold in their inventory. Currency is not required to barter but can be used. {| | [[File:Barter_request.png|thumb|none|<center><b>Barter Request</b></center>]] | [[File:Barter_window.png|none|thumb|<center><b>Barter Window</b></center>]] |} === Trading Post === Other forms of trade can also be conducted by trading posts. Since goods will be stored locally, players will have to travel to settlements which are selling the desired goods.<ref>http://lifeisfeudal.com/forum/post6175/?hilit=trad*#p6175</ref> Players are also able to build trading posts, and everyone is able to observe its goods from anywhere in the world. But in order to buy those goods players need to bring their money to that post and fetch goods back to their base by themselves.<ref>http://lifeisfeudal.com/forum/interactive-faq-t3/page230/#p10916</ref> {| |- | [[File:MarketPutUpForSale.png|none|thumb|<center><b>New Sall Order</b></center>]] || [[File:MarketBuyOrders.png|thumb|none|<center><b>Buy Orders</b></center>]] |} Player's own items set for sale are not displayed in "Buy" tab for this player. '''FOLLOWING NEEDs A REWORK''' -> [https://lifeisfeudal.com/Guide-to-the-Second-Major-Update#Reworked_Trade_System]
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