A Standing represents the diplomatic standing of a one guild with regard to another. There are 5 standings possible:
Friendly, Neutral and Hostile standings do not affect game mechanics in any way. The only exception is that access rights can be provided to a group of guilds that share the same standing. For instance, a guild leader can give access rights to a Large stable for those guilds that are marked with a "Friendly" standing towards him.
Guilds have separate standings towards each other. Guild "A" can be Friendly towards guild "B" while guild "B" may be "Neutral" towards guild "A".
Meaning of standings[edit | edit source]
|Standing of Guild A||Standing of Guild B||Meaning|
|Ally||Neutral or Hostile or Friendly||Guild A is pleading for Protection|
|Ally||Ally||Guild A and Guild B are parts of the same alliance/ vassals of the same Kingdom|
|War||War||Guild A and Guild B in a state of War|
|War||Neutral or Hostile or Friendly||Guild B is asking for a cease fire|
Note: changing your guild's standing on War towards other guild will automatically change their standing on War too.