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Decay is a game mechanic, which helps to maintain the world clear of garbage and forgotten buildings.

Every maintenance object situated outside a claim territory looses part of their durability and disappears, when that attribute falls below zero.

Life is Fuedal: Your Own Differences[ | ]

On LiF:YO servers, it is possible to change the decay rate via the server config(world_*.xml) by updating the string <objectDecayRate>x</objectDecayRate>, where x ranges from 0 to 10.

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